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Icewind Dale (Mac) | 
| From: MacPlay Category: Video Games
List Price: $29.99 Buy Used: $19.77 You Save: $10.22 (34%)
New (3) Used (10) from $19.77
Rating: 9 reviews Sales Rank: 19173
Format: Cd-rom Platform: Macintosh Genre: role_playing_games ESRB: Mature Media: CD-ROM Age: 17 - 20 years Operating System: Macintosh Shipping Weight (lbs): 0.6 Dimensions (in): 9.7 x 8 x 2.4
Model: 160 UPC: 811930001605 EAN: 0811930001605 ASIN: B00005AG2N
Release Date: April 11, 2002 Availability: Usually ships in 1-2 business days Condition: Both disks are in pristine condition. Original quickstart and manual included. Case has minor wear. Great condition!
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| Editorial Reviews:
Amazon.com Review Icewind Dale intentionally avoids a sophisticated role-playing-game plot in favor of classic Advanced Dungeons & Dragons dungeoneering. The game is set in the frigid corner of the Forgotten Realms made famous by author R.A. Salvatore's novels. Many fantasy fans will be familiar with the popular setting, but this time you get to create the heroes, and the adventures are your own. Veterans of Baldur's Gate and Planescape: Torment will find BioWare's Infinity game engine instantly recognizable and usable. AD&D fans will be pleased with the interpretation of AD&D 2nd Edition rules. With a few exceptions (no kits, no Drow player characters, no two-weapon fighting), you can assume that if it's in the rule books it's in Icewind Dale. Players can create six characters from standard AD&D 2nd Edition races and classes as they set off to find an ancient evil buried in the Spine of the World. Combat occurs in real time (no turns), but the action can be paused at any time in order to issue new orders, prepare spells, or respond to a new threat. The designers keep combat fast by allowing players to assign an artificial intelligence combat script to individual characters. Your party can encounter a minor monster, fire arrows as it approaches, attack it with fighters when it gets close, and then get healed by the cleric when the fighting is done--all without your intervention. Baldur's Gate and Planescape: Torment kept players hooked with an engrossing story line, and, in the case of Planescape, excellent writing. Specifically designed as a more action-oriented "hack and slash" RPG, Icewind Dale relies on combat and character advancement as its own reward. While it lacks the random dungeons and incredible magic items of Diablo, the high experience point cap and the ability to create all six of your party members make Icewind Dale a worthy addition to any AD&D fan's game library. --Michael Fehlauer Pros: - Ability to create your entire party
- Slick computer game conversion of AD&D 2nd Edition rules
- Faithful re-creation of the Icewind Dale region as detailed by TSR and R.A. Salvatore
- High experience point cap lets players wield tremendous power--and face equally powerful foes
Cons: - Interface takes up too much of screen
- Little replay value
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| Customer Reviews: Read 4 more reviews...
Fun but had glitches January 27, 2007 WGA (Omaha, NE) Really good RPG but it seemed to have a few frustrating glitches that were not addressed with the most current patches. The game would occassionally lock my characters in place and not allow them to travel anywhere. They could melee if bad guys were next to them, and they could cast spells and use ranged weapons as well. It got a bit hairy once in a while and made for some challenging fights. To resolve, I would have to get out of the game completely and restart the session. No reboot required.
I don't know if the game would do this on older Macs - I ran it on a new iMac dual core machine.
I did enjoy the game and have now moved on to Neverwinter Nights.
A very good RPG September 3, 2004 Ben Michaelson (Boston MA USA) 2 out of 3 found this review helpful
Now no offense to all you Baulders Gate 2 Freaks but i liked Icewind Dale better that baulders gate 2. In ID I like the plot better and the game requires less patience. I like the enemys in ID. The only really big downside is that you cant party up with NPCs you create your own party. At first i thought that was a great idea but when i played the game is really wasn't. i missed going into taverns and finding a guy to join my party. It gave you a sense of interaction with the game. Anyway if you like D&D games pick this one up. 4 stars.
This is a Sweet RPG August 17, 2004 0 out of 1 found this review helpful
This game is a must have for any Mac Gamer. In my opinion better than Baulders Gate one and two and better than Dungeon Siege (not quite as good as Diablo 2). This game has a rich story, good gameplay and pretty good graphic compared to other games at its time. The only downside is poor pathfinding and NPCs don't Join your party. (also im not under 13 as it says it is i just don't have a credit card so i couldnt right a real review)
Would have been good... if I hadn't already played BG & BG2 August 29, 2003 themadbard (La-la land) Icewind Dale is a late, late comer to the Mac. If you absolutely need a novel BG/BG2 type fix, okay but as a game it takes a step back from BG2.
Not so good December 11, 2002 7 out of 8 found this review helpful
My problem is I played this AFTER I played BG2. BG2 is much better in graphics quality, side quests etc. At first I thought it would be better to create your own party (IWD) as opposed to meeting up with people and asking them to join, (BG2) but the interactions you get with NPCs well make up for that. If you can only have one or the other go with BG2. If you want both, I suggest you play IWD first, then move on to BG2.
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